spriteModel
{
	VERSION = 1,

	tileset
	{
		name = pert_more_dbl_doors_01,
		
		tile
		{
			xy = 0 10,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 10,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 10,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 10,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 10,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 10,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 10,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 10,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 11,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 11,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 11,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 11,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 11,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 11,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 11,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 11,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 12,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 12,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 12,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 12,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 12,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 12,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 12,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 12,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 13,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 13,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 13,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 13,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 13,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 13,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 13,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 13,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 14,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 14,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 14,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 14,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 14,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 14,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 14,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 14,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 15,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 15,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 15,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 15,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 15,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 15,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 15,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 15,
			runtime = pair_door right n open,
		}
	}
	
	tileset
	{
		name = pert_more_dbl_doors_02,
		
				tile
		{
			xy = 0 13,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 13,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 13,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 13,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 13,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 13,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 13,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 13,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 14,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 14,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 14,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 14,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 14,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 14,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 14,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 14,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 15,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 15,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 15,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 15,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 15,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 15,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 15,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 15,
			runtime = pair_door right n open,
		}
	}
		

	tileset
	{
		name = pert_re-phoenix_1,
		
		tile
		{
			xy = 0 1,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 1,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 1,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 1,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 1,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 1,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 1,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 1,
			runtime = pair_door right n open,
		}
	}

	tileset
	{
		name = pert_doors_01,

		tile
		{
			xy = 0 0,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 1 0,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 2 0,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 3 0,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 4 0,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 5 0,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 6 0,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 7 0,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 0 1,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 1 1,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 2 1,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 3 1,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 4 1,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 5 1,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 6 1,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 7 1,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 0 2,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 1 2,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 2 2,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 3 2,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 4 2,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 5 2,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 6 2,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 7 2,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 0 3,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 1 3,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 2 3,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 3 3,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 4 4,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 5 4,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 6 4,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 7 4,
			runtime = standard_door n open,
		}
	}

	
	tileset
	{
		name = pert_doors_fire_1,

		
		tile
		{
			xy = 0 0,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 0,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 0,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 0,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 0,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 0,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 0,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 0,
			runtime = pair_door right n open,
		}

		tile
		{
			xy = 0 1,
			runtime = pair_door right w closed,
		}

		tile
		{
			xy = 1 1,
			runtime = pair_door left n closed,
		}

		tile
		{
			xy = 2 1,
			runtime = pair_door right w open,
		}

		tile
		{
			xy = 3 1,
			runtime = pair_door left n open,
		}

		tile
		{
			xy = 4 1,
			runtime = pair_door left w closed,
		}

		tile
		{
			xy = 5 1,
			runtime = pair_door right n closed,
		}

		tile
		{
			xy = 6 1,
			runtime = pair_door left w open,
		}

		tile
		{
			xy = 7 1,
			runtime = pair_door right n open,
		}
		
		tile
		{
			xy = 0 2,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 1 2,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 2 2,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 3 2,
			runtime = standard_door n open,
		}

		tile
		{
			xy = 4 2,
			runtime = standard_door w closed,
		}

		tile
		{
			xy = 5 2,
			runtime = standard_door n closed,
		}

		tile
		{
			xy = 6 2,
			runtime = standard_door w open,
		}

		tile
		{
			xy = 7 2,
			runtime = standard_door n open,
		}

	}
}